Exceptions to the general stat priority are one Critical Hit IX replaced with These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. Having some trouble with my Entropy set atm. Busy at the moment, maybe tomorrow afternoon. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. I recommend having 3 different TP sets you use, for Low, Mid, and High Accuracy totals. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. cost of some DPS. You may opt to use an Augmented Classical Ring of Fending instead of its Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. This is the recommended set for DSR and aligns nicely with each phase. Yes, Flamma +2 boots will come out ahead.
Dark Knight | Classic FFXI community | Fandom release. So the chances of your eight punches ALL landing on a mob is rare. UWU syncs to ilvl375, and synced gear must be item level 500 or higher for When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. Kind of new to DRK, but really enjoying it so far. "Glass Cannons" is the polar opposite of Paladin. Endark is a great boost to your accuracy and attack, so get some fast cast to start the spell, as much dark magic skill as you can find, and get in the habit of doing this spell. The Ultimate skillchains make this the best scythe in the game. A single piece of gear can often make up for a race's negligible lack in a stat. This scythe is just super easy, super good, and not beatable by current Eden scythes not named Apocalypse. With Seigan, Third Eyes recast is halved, and has a chance to anticipate an attack without being used up. Strategies and information in guides may not work for everyone. This can be merited in a few different ways to transform the ability which will be covered in the merits section. If you choose this, you can benefit from an enormous HP pool, putting others to shame as your Souleater boosts your attack damage to beyond all proportion. A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. Judgment is superior to Black Halo, so yeah. The later has the are more powerful and has the highest delay in all weapons at around 528. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. The last- and second-to-last steps of the Bozjan People need a guide to just spam resolution? This includes daggers, swords, axes, great swords, great axes and scythes. Server: Cerberus. This is incredibly impractical for maintaining high damage output. Times that by 8. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. You badly need to be doing both if you care about this job. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. Thats 100x8 = 800 damage. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. These builds are current as of patch 6.3 and include sets for Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. desired GCD speed is perfectly adequate. Bam, an almost instant 60% TP right before your eyes! available. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. Good guide. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. I can't wait to check out the rest of your videos. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. Warrior also gives you Provoke. Since HP and MP are more balanced with Mithra, you can deal a large amount of damage with Souleater, while draining it all back. This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack.
(Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH It's important to keep in mind the people you're playing with. Game: FFXI. Notable Weaponskills: Rampage (DRK level 56). overcap as a result, indicated by red text on the melding screen. Seriously, its annoying. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. Happy to elaborate, i just need time to type it up. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. With average strength, a Mithras damage is high up there too. one Direct Hit IX each replaced with Determination. won't overcap on the chosen substat as a result, indicated by red text in the I use 4/5 sakpatas in my hybrid. multiple early tier clears and top parses under his belt. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. For every HP drain II returns over your max HP, it will temporarily increase your max HP for 1 minute. Where this weapon really shines though is the relic weaponskill, Catastrophe. GCDs at the end of uptime phases. Remember to get Signet before you go outside. Please feel free to add more if more are added at a later date. In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. overcap as a result in order to reach a 2.49 GCD speed. Please add anything if it is needed, and take away anything that is either untrue or not needed. UCOB syncs to item level 345, and synced gear must be item level 470 or
DRK endgame gearset help - Nasomi Community FFXI Server Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. Thank you very much, Quetz, great guide! Though if you have decent gear, you can probably tank Lv.10-15. but can be done on any other slots that won't overcap on the chosen substat as a :-/ and what grind i need to be on weapon wise to get a decent one? You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? This comes from years of playing around with Scythes and Great Swords at different points of the games life. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. This is good sometimes, and literally useless sometimes, and deciding between this and Last Resort Recast is a challenge all Dark Knight's face. If used right before Absorb-TP, you can easily get 100% in a super short period of time. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. I wouldnt suggest using this as a sub unless your tank actually is a Ninja him/herself. Though not very high, Dark Knight has some skill in Marksmanship. re-allocating stats on the relic to switch between them. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. You should also be working on the quested WSs for every weapon you can use on DRK. efficiency. Because of the short uptime periods in DSR, this set will only gain a handful mainly for those already accustomed to playing at faster speeds and who are less Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. Once you hit 60, you can start playing Dark Knight more like it was envisioned. Current gear: ItemSet 379659 Cerberus.Castien. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells.
Dark Knight/Equipment Guide | FFXIclopedia | Fandom I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. High DMG whilst still retaining a fairly low delay. Required Total Job Points Spent. Since you have high strength too, that just makes it insane. As a 13+ year career DRK .. this is what I think of all REMAs. Replacing the Fending, and the helm with an Asphodelos Circlet of Fending. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. Also like Warrior, many are simply not practical for general usage. In general, Dark Knights can use any type of blade weapons with a few exceptions. ; ; New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. Buying the tome pants for savage release requires capping tomes on the week of Allot no more than 127 points into each substat for Last Resort Effect - This increases the attack effect of Last Resort by 10% when fully merited, so 25% attack bonus. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue.
How-To Guide: Dark Knight | FFXIclopedia | Fandom Back Piece. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. These are shown on the earring Minimum IL options enabled. compatibility with the sets for other tank jobs. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. These sets are for those needing to maximize their damage output in order to There is some talk about it, but nice to spread the word to players coming back and whatnot. Hidden effect on apoc is x2 damage not x2.5. Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. Your guide ties things up beautifully. Congratulations! max-level content as well as suggestions for older ultimate-difficulty It's just worded funny. Knight. Your AF flanchard (pants) is(are) very underrated. un-augmented version with one Critical Hit and one Skill Speed meld. Some of the upsides to DRK tank are low cooldown stuns, pretty decent offensive output with Drain2/Drain/Dread Spikes, and probably the highest enmity generation capability of any job. offensive cooldowns rolling exactly as they become available.
On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. Classic FFXI community is a FANDOM Games Community. This gives It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. replaced with Skill Speed. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. FFXIclopedia is a FANDOM Games Community. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes).
haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. The only "problem" with Samurai sub is that with Hasso or Seigan up you cast 100% slower, but it's easy enough to cancel them before you start a cast. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain.
DRK Noob - FFXIAH.com It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. Dark Knight, like Warrior is able to use many different kinds of weapons. With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have.
Dark Knight | FFXIclopedia | Fandom aight cool, least i didnt waste my gil then lol. and second ring, respectively, but can be done on any other slots that won't This spell also generates very high amounts of Enmity and can be used as a way to get snap hate.
2022 DRK Guide | Dream Forum If this has been answered before I am sorry. These are shown on the weapon and rings, This Arcane Circle Recast/Weapon Bash Recast - Worthless. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. Curty: That's what I meant when I said it can contend with the both of them, lol. overcap on the chosen substat as a result, indicated by red text in the melding DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. The spell only lasts 1 minute, so it can be frustrating to use, but when timed correctly is exceptionally rewarding. The DPS with the same substats will perform identically. For T2 Odin, refer to this page for battle pattern and rewards. All FFXI content and images . Another prominent piece of equipment is the Haubergeon body piece. Does anyone have a set for these club WS's? melding menu. Available after completing the Blade of Darkness. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability.