You can't do it instantly but you can be pretty quick.
r/hoi4 on Reddit: The Comprehensive Division Template Guide, Part 4/5 The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! I used to play games mainly in Germany, France and Japan. Then you quadrupled down and decided to waste time building nukes. This guide can be helpful for beginners and experts alike! (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement What do you recommend by the bunkers lvl 5 max with anti air and radar? Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Easy to Learn: Tracer - A Comprehensive Guide! In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. All your divisions need to have at least support AA. 3) the Union is probably the most fun country to play, sure. You can use 40w pure motorized to attack Finland and get XP in excess of regular but you should keep as much veterancy as you can on your volunteer divs. This item has been removed from the community because it violates Steam Community & Content Guidelines. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Menu. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . WWII needs a rework and an expansion on historical. I prefer using artillery, but rockets can be used. Valve Corporation. I will look to add this information on the guide as soon as possible. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. My 4 tanks cant do crap against infantry nor other tanks even attrition. However, proper variants can still sometimes right-click heavies, due to the generally poor defensive nature of tanks. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? Begginers to. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. Khrushchev dabbled with Trotskyism in the past.
Steam Community :: Video :: OP Soviet Union Guide [1]- HOI4 No Step The only exception would be if a 14/6 kept infantry from piercing you. For HT conversion, I will directly convert my volunteers into heavy tanks. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Same goes for increasing the SPG:tank ratio. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. And welcome to a new Hearts of Iron 4 Dev Diary! Start a game as the Soviet Union. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . Also here is what you need to know: Here is an example of how you can start off teching. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Here is some music for the destruction of the Axis. Do you erase half of the army when spain c.w. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. And do you recommend the rockets in the sovjet union? Transport to have bread and fish rain down onto your men.. also guns. HOI4 Soviet Union Guide time. Addressing Interwar Affairs3. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. This item will only be visible in searches to you, your friends, and admins. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Logistics are also useful in marines. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. 150 mills and 180 civs. I will not list every single one, but the ones I feel you should go for first. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. Is there any nations you would like me to do? HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. JetBooking for Elementor | Comprehensive Guide. You can find part 1 here, part 2 here and part 3 here. Press J to jump to the feed. Hi, thank you for the comment. 120 divisions of 20 width infantry with artillery, AA and engineers. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). If you can make their troops suffer, you can push easily.-----. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. All rights reserved. Anything player controled is easy. Arise children of the Fatherland! HOI4 Soviet Union Guide time. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). Support companies should be engineer, AA, arty. Press question mark to learn the rest of the keyboard shortcuts. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Next up, you have to figure out what ratio to use. Support Companies: Same as an infantry TD. State level AA only affects bombers and does some damage to CAS. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany.
A Guide to The Great Purge - Paradox Interactive Forums These are like the 5/2/2, but for multiplayer. I got it by accident because I lost to Germany. I will explain what you should do during the Great Purge below. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! So you just dont need to take Molotov-Ribbentrop Pakt. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Support engineer, signal, maintenance, recon. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Talk to your allies to sell licenses like the medium tank II. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. Do I need to mass upgrade my railways and build depots too? 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Do I need to pump out 24 widths to win? Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Hi, sorry for the late reply. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. The rest are pure inf too with 10 and 15w and aa/at.
The-Greatest-British-Union-Of United-States-Under-The-Empire : r/hoi4 So final template is 12-7-2 HT-mech-SPAA. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . But, not the picture of course.
It's often recommended to make some of both. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. Helf me, Hanz. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Thank you! Armor is useful if you believe your division will not be pierceable with upgrades. I see a lot of "how to win as the soviets" posts in here. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. Here is an example of what is known as the Romanian Death Zone. Variants: Mot/mech/amtrac has already been discussed. Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. America didn't intervene. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Notify me of followup comments via e-mail. New comments cannot be posted and votes cannot be cast. Support Companies: Same as all the other tanks. The Soviet national focus tree can . @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. The whole point of the above tactic is to defend and let them drain their manpower. @Garface KNEEL BEFORE ME! He must go (this choice is the easiest as Khrushchev is pretty irrelevant). This item will only be visible to you, admins, and anyone marked as a creator. If you don't care about armor, support artillery is worth it if you do SF. Movies. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. The individual tanks have 200 armor and 100+ piercing, and I . Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. You have 280 factories in 1944 and are building nukes. This suggests to me that you built too few civs and started making mils too early. "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". 3 Award Favorite Share Introduction / Philosophy Hello everyone! I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Then research heavy 2 with bonus. This item will only be visible to you, admins, and anyone marked as a creator. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Have 7/2 infantry template with engineers, had air superiority while they broke through too! (same as infantry but no reckon but maintenance). Please write your division build / setup for this tutorial.
Hearts of Iron IV: France Guide - KeenGamer However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Please leave a like and subscribe if you enjoy this video. I build almost every time to lvl 10 and always a lose! @Garface My man Tommykay, has a stable job, a wife, a great body and a future. I particularly like ideas 1 and 4 and will look into writing these at some point. You need to sign in or create an account to do that. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Create an account to follow your favorite communities and start taking part in conversations. The complaint is mostly that AI Soviet cannot hold AI Germany. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. Now onto the ones that actually pay off like. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Regardless, that doesn't change the strategy. Hey thanks , mostly approximately 140 160 divisions. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. I can't even contain Germany anymore, not even with forts. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. The Anti- Soviet Trotskyist Center13. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s.
Hello Tomorrow! - Wikipedia This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. (support,medic,reckon,engineer,radio as support.). But that doesn't mean medium tank Soviets isn't viable. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? Additionally, a 20 width variant is viable since it is a defensive unit. Stalin's Severed Right Hand YOU ARE A MAGNIFICENT SOVIET ONION! The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." With Mobile Warfare you should keep him. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. ! 2017-12-20 17: . The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? It is only visible to you. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. Well, thats my military tactic in a concise nutshell. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. That way I can lend-lease their guns to Spain and later China to increase army XP. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. But most of time they just seem to be losing manpower and equipment without really getting the xp. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. Perhaps give a go on a playthrough and see how it goes. Please see the. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. I'm covering tank templates fourth because they definitely require the most thought of any template. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. This item has been removed from the community because it violates Steam Community & Content Guidelines. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Oh yes, how could I forget? The rest are pure inf too with 10 and 15w and aa/at. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com